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 NCAA Football 10 Patch #2 Details

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QB-Fiv5
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Messages : 451
Date d'inscription : 27/04/2009
Age : 41
Localisation : EVX (27)

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MessageSujet: NCAA Football 10 Patch #2 Details   NCAA Football 10 Patch #2 Details I_icon_minitimeVen 28 Aoû - 16:28

Nouvelle update pour NCAA dont voici les détails (en anglais désolé):
***Au passage j'ai constaté que bcp de gamers étaient très mécontent de NCAA cette année. Perso c'est la première fois que je l'achète alors j'ai pas trop de points de comparaisons.Ceux qui ont le jeu depuis plusieurs années pourront certainement nous faire partager leur point de vue.les "plaintes" venant surtout du gameplay. C'est clair que c'est plus que de l'arcade selon moi...


Player Lock in Online Games will now move the camera behind the locked player (like Offline games)
Greatly increased the quality of uploaded videos
Fixed an issue with penalties on a change of possession in Overtime
Fixed an issue where you would sometimes lose control of your player going offsides in no huddle situations
Tuned holding chances on Field Goals and Extra Points
Fixed a couple pass coverage issues with Wild Cat plays
Tuned the chuck success chances to favor more neutral results. Wins and Losses are extreme and should occur less for both the offense and defense
AI Tackle slider is now more effective
Lead Blocking tweaks to fix some cases of pulling lineman ignoring defenders
Fixed a few rare cases that would cause players in pursuit to run away from the ball carrier
Tuned the CPU ball carrier to make some smarter choices
Fixed a bug where the CPU would high step at inappropriate times
Tuned player switching logic to give a more appropriate player
Fixed an issue with Punts being spotted incorrectly when the punt went out of bounce
Corrected an issue where pressing in man coverage would cause the CPU to throw the ball too early
If the receiver caught a pass during a slip, rarely would he be ruled down after the catch (even if he got up before making the catch). This has been fixed.
Fixed a bug where sometimes the clock would continue to run after hold on an extra point
Forward pitches are now correctly tracked as passing and receiving yards for the players involved
Receivers will now try and release to the appropriate side of the defender based on their route
Fixed some problems that were causing defensive players to not always get back in time during hurry up plays
Reduced the effect of the Run Block Slider on special teams plays
Tuned how effective the slant route for running backs out of the backfield was
Tuned how far away diving sacks will start from
Fixed an online grieve with pausing the game
Fixed a bug where using a TeamBuilder team as the away team would cause the team colors to be incorrect
Fixed an issue where some Dynasty teams were only able to offer 15 scholarships. You will not have to restart your dynasty for this to take effect, the fix is for offline and online dynasties.
Certain TeamBuilder teams were incorrectly being blocked by the profanity filter and showing up as XXXX, this has been corrected
Fixed and issue where Punt was not the default selection on 4th down and punting distance
Off-centered single digit jersey numbers are now centered correctly
Fixed a crash in Custom Stadium Sounds when the list of files was too long
TeamBuilder teams with & in the name can now be searched properly
Fixed an issue where the “Online Dynasty Servers are Down” pop-up was showing up incorrectly
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C3dric
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Date d'inscription : 01/05/2009

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MessageSujet: Re: NCAA Football 10 Patch #2 Details   NCAA Football 10 Patch #2 Details I_icon_minitimeVen 28 Aoû - 17:01

Et elle sort quand cette update parce qu'au lancement du jeu il y a rien eu de spécial.
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Date d'inscription : 27/04/2009
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MessageSujet: Re: NCAA Football 10 Patch #2 Details   NCAA Football 10 Patch #2 Details I_icon_minitimeVen 28 Aoû - 17:24

deja dispo sur 360. ça devrait pas tarder pour la ps3 mais j'ai pas trouvé de date exact
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MessageSujet: Re: NCAA Football 10 Patch #2 Details   NCAA Football 10 Patch #2 Details I_icon_minitime

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